Warhammer ADD has struck again and its time for me to make a change! Throughout the 5 years I have been playing this awesome game I have started and completed 2250 armies for dwarves, goblins, and daemons. As well as completing a 1850 tau army. For some reason I have just lost interest in my marines, the painting and modeling has gotten dull so its time to move on!
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=280648178069&ssPageName=STRK:MESELX:IT
In honor of this great changing of hands I have written up my first guard list and would love some cc from you guys who know far better.
HQ
Comand Squad
Melta x3
Master of the Fleet
Chimera + Hvy Bolter
Elites
Ogryn
Troops
Platoon Alpha
Platoon Command
Missile Launcher
Chimera + Hvy Bolter
Infantry Squad
Chimera
Infantry Squad
Chimera
Heavy Weapon Team
Lasgun
Missile x2
Platoon Bravo
Platoon Command
Missile Launcher
Chimera + Hvy Bolter
Infantry Squad
Commisar
Infantry Squad
Veteran Squad
Sniper x3
Heavy Bolter
Fast Attack
Scout Sentinel
Lascannon
Heavy
Manticore
Manticore
Lemun Russ Battle Cannon
Lemun Russ Battle Cannon
Lemun Russ Battle Cannon
If my math is right, and it very well may not be, it comes out to 1850.
CCS should have full special weapons.
ReplyDeleteOgryns are rubbish and I think they need to be in a squad of 1-3, could be wrong.
PCS cannot move and shoot from Chimera so will be static plus BS3 so just give them a autocannon and keep them static.
Can't see your Infanty Squads doing a fat lot, give them autocannons so they can do something.
Veterans are best in mech armies as 10 of them won't last long once the enemy reaches them.
Sentinels are best with autocannons get some side armour and take them in pairs.
Manticores for the win ;)