Monday, November 5, 2012
Let me tell you about my game. IKRPG
So gentle readers, last night I ran the Iron Kingdoms RPG from Privateer Press. It was a smashing success.
Most of this was due to my great players, and my willingness to just run with things. We were far less serious than the Iron Kingdoms seem meant to be. We had Viscount Maximus Gluttious Sextus, an Aristocrat/ Arcanist, his Khadoran bodyguard Ivan Ivanevich a Bounty Hunter/ Man at Arms, and Maximus' very capable Gobber servant (name) a Thief/Explorer.
Essentially our dilettante spellcaster was playing Hedonismbot with the power to blow people away with magic.
Our bodyguard was a hard drinking Khadoran veteran. And our Gobber was a long suffering fix it man(lady) that was the actual brains of the operation.
We were an Arcane Order, which we figured was part of the holdings of the Vicount's family, and included both an arcane library and an erotic arcane library. What I feared would be too short with just one carriage heist as the main plot/ combat encounter turned into a solid almost 4 hour session after character creation and not too long on the combat actually. The encounter took at the most 30 minutes and was great fun.
The players were worried about the crunchiness of the system during character creation, none had any Warmachine or Hordes experience, and only one had read anything of the rules. I helped them make characters by asking questions and having them make choices. They weren't sure about something seemingly so mechanically heavy after we had played more rules light systems just last week. But going through character creation they started to see what their abilities did and began creating personality as we went.
But once we started getting into the actual game it was breeze. We had to look up how a few things worked, mostly just some odd placement of rules where we couldn't find them easily.
It was weird, it was fun, and I'd say give the IKRPG a try.
Also, lighten up and go with it. I was able to get some Iron Kingdoms flavor snuck in around a lot of absurdity, so just roll with it.
Posted by Bryce963 at 4:05 PM